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RESUME

Anchor 1
Work​
experience​
Tan Army Gaming
Owner/Lead Designer/Owner
​July 2007 - present

 

Tan Army Gaming, also known as TAG, is a company all about games. We started out running gaming events in the Sacramento area and grew into a company that creates games. Our first game Solseris, is available now on Amazon.com. We value the competitive nature of games and focus our games on fun and interactive mechanics.​

 

Robot Sea Monster Games
Production Supervisor, Game Developer

​Sept 2015 - June 2016

​

At Robot Sea Monster games, I participated in a variety of roles . As an associate producer, I coordinated tasks for the team to complete as well as participated in meetings with clients to discuss game design and production costs/timelines. As a Game Designer, I wrote scripts for different games in C#/Unity as well as created some design documentation.​

 

CGC Games
Game Designer/Balance
​Nov 2012 - present

 

I am responsible for balancing cards in Terrene Odyssey in order to provide a fun game experience that stems from a variety of viable tactics. I also pitch ideas for cards I think might need to be created to help push the game to a balanced state. I'm involved in the major play tests as well, where I play games with players, take notes on how the players use cards and which cards are not well received. After the successful funding on kickstarter, I played a big role in designing the cards created for stretch goals and perks.

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Level99 Games
Game Developer
​May 2019 - present

 

At level99 games, I am responsible for development on some Exceed products. I must work with my team to design, playtest, and balance characters. My most recent work is a Shovel Knight expansion that is to be released soon.

Skills

User Experience Design

Community Outreach

SCRUM

Event Organization

Game Balance Design/Testing

Systems Design 

Leadership

​

Software

Photoshop

Adobe Animate 

Unity

Illustrator

Unreal Engine

Excel

Sublime Text

Visual Studio

Anchor 2
Education
Academy Art University
Bachelor of Arts: Game Design

​2011-2018

 

​I started here as a 3D modeler and moved on to study Game Design with a focus in scripting and systems design. I was able to create a project that is featured at the schools GDC booth as well as the Academy's prestigious spring show, which shows off the best work of the student body every year.

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Sacramento City College

​2006-2011

​

At this campus I focused on getting general education and some 3D modeling classes to transfer the Academy of Art.

Languages

C++

C#

ActionScript3

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