RESUME
Work​
experience​
Tan Army Gaming
Owner/Lead Designer/Owner
​July 2007 - present
Tan Army Gaming, also known as TAG, is a company all about games. We started out running gaming events in the Sacramento area and grew into a company that creates games. Our first game Solseris, is available now on Amazon.com. We value the competitive nature of games and focus our games on fun and interactive mechanics.​
Robot Sea Monster Games
Production Supervisor, Game Developer
​Sept 2015 - June 2016
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At Robot Sea Monster games, I participated in a variety of roles . As an associate producer, I coordinated tasks for the team to complete as well as participated in meetings with clients to discuss game design and production costs/timelines. As a Game Designer, I wrote scripts for different games in C#/Unity as well as created some design documentation.​
CGC Games
Game Designer/Balance
​Nov 2012 - present
I am responsible for balancing cards in Terrene Odyssey in order to provide a fun game experience that stems from a variety of viable tactics. I also pitch ideas for cards I think might need to be created to help push the game to a balanced state. I'm involved in the major play tests as well, where I play games with players, take notes on how the players use cards and which cards are not well received. After the successful funding on kickstarter, I played a big role in designing the cards created for stretch goals and perks.
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Level99 Games
Game Developer
​May 2019 - present
At level99 games, I am responsible for development on some Exceed products. I must work with my team to design, playtest, and balance characters. My most recent work is a Shovel Knight expansion that is to be released soon.
Skills
User Experience Design
Community Outreach
SCRUM
Event Organization
Game Balance Design/Testing
Systems Design
Leadership
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Software
Photoshop
Adobe Animate
Unity
Illustrator
Unreal Engine
Excel
Sublime Text
Visual Studio
Education
Academy Art University
Bachelor of Arts: Game Design
​2011-2018
​I started here as a 3D modeler and moved on to study Game Design with a focus in scripting and systems design. I was able to create a project that is featured at the schools GDC booth as well as the Academy's prestigious spring show, which shows off the best work of the student body every year.
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Sacramento City College
​2006-2011
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At this campus I focused on getting general education and some 3D modeling classes to transfer the Academy of Art.
Languages
C++
C#
ActionScript3