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RESUME

Anchor 1
Work​
experience​
Tan Army Gaming
Owner/Lead Designer/Owner
​July 2007 - present

 

Tan Army Gaming, also known as TAG, is a company all about games. We started out running gaming events in the Sacramento area and grew into a company that creates games. Our first game Solseris, is available now on Amazon.com. We value the competitive nature of games and focus our games on fun and interactive mechanics.​

 

Robot Sea Monster Games
Production Supervisor, Game Developer

​Sept 2015 - June 2016

At Robot Sea Monster games, I participated in a variety of roles . As an associate producer, I coordinated tasks for the team to complete as well as participated in meetings with clients to discuss game design and production costs/timelines. As a Game Designer, I wrote scripts for different games in C#/Unity as well as created some design documentation.​

 

CGC Games
Game Designer/Balance
​Nov 2012 - present

 

I am responsible for balancing cards in Terrene Odyssey in order to provide a fun game experience that stems from a variety of viable tactics. I also pitch ideas for cards I think might need to be created to help push the game to a balanced state. I'm involved in the major play tests as well, where I play games with players, take notes on how the players use cards and which cards are not well received. After the successful funding on kickstarter, I played a big role in designing the cards created for stretch goals and perks.

Level99 Games
Game Developer
​May 2019 - present

 

At level99 games, I am responsible for development on some Exceed products. I must work with my team to design, playtest, and balance characters. My most recent work is a Shovel Knight expansion that is to be released soon.

Skills

User Experience Design

Community Outreach

SCRUM

Event Organization

Game Balance Design/Testing

Systems Design 

Leadership

Software

Photoshop

Adobe Animate 

Unity

Illustrator

Unreal Engine

Excel

Sublime Text

Visual Studio

Anchor 2
Education
Academy Art University
Bachelor of Arts: Game Design

​2011-2018

 

​I started here as a 3D modeler and moved on to study Game Design with a focus in scripting and systems design. I was able to create a project that is featured at the schools GDC booth as well as the Academy's prestigious spring show, which shows off the best work of the student body every year.

Sacramento City College

​2006-2011

At this campus I focused on getting general education and some 3D modeling classes to transfer the Academy of Art.

Languages

C++

C#

ActionScript3

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